Tiragarde Sound

Until now, I’ve absolutely loved questing and levelling in BfA. Upon my arrival in Boralus, I started my adventure in Tiragarde Sound. There was an instant click with the new content, one that I hadn’t experienced in a while. I found myself stopping everywhere to admire the beauty of the landscapes and the details that Blizzard has spent so much time creating. Also, the music is mesmerizing. Every morning, I wake up with the Boralus theme song in my head, a great start for my days.

One of the first quest chains that I did lead me to the encounter with the kraken, Viq’Goth at Anglepoint Warf. I absolutely loved to take part in defending the sea gate. It reminded me of Tethyr, the kraken that attacked Theramore. It already was one of my favourite quests, imagine my surprise when I discovered the leviathan theme in this new expansion. As a huge Cthulhu fan, I was ecstatic.

I also enjoyed saving sailors from the siren songs, uncovering the betrayal of Lady Ashvane, and horseriding in the Norwington Estate,… So many great quests in this zone that are already creating fond memories. With a special mention to the side quests of The Roughnecks. They’re probably my favourite Tiragarde quests, from shaving goats, to gathering honey, and killing wendigos… I had a fun adventure which lead to the meeting of the majestic Wildhammer Dwarf, Boss Tak.

Description: With a performance like that, it’s clear you’re one of the top dogs here. Boss Tak will want to see you. He’s up north checking on one of our camps in Waning Glacier. Head up that way and give him a hand. Oh, and I don’t recommend looking him straight in the eye… or at his feet… or really anywhere near him. Best bet, close your eyes when you’re talkin’ to him. – Wow-pedia

I can’t help but chuckle at this description. What can I say? I have a certain fondness for Dwarves.

Now off to explore Drustvar and Stormsong Valley. The adventure continues…

Diablo 3: The Darkening of Tristram

The anniversary event, The darkening of Tristram, has returned this year. I’ve already completed the Diablo 1 inspired dungeon on my PC, but I also wanted to run the event on my Switch. This time, I rolled a Necromancer. It was good fun exploring the labyrinth once again.

I’ve made some notes for the future since some things are easily forgotten:

When you start, make sure you start a fresh level 1 character. Run straight from the Old Ruins waypoint to the portal for The Darkening of Tristram without killing any mobs on the way. Once passed through the portal, you run straight to the Labyrinth without clicking anything. Clicking the cows, dead bodies,… will come later when you have obtained the necessary items. They are important for getting certain achievements, pets,… during the event.

The Butcher pet was the first one I got by clearing the dungeon with a fresh level 1 character solo. This will grant you the ‘An Eerie Red Glow Blurs Your Vision’ achievement and the Butcher pet at the end.

The Ogden’s Sign, and Ogden’s Brew (both banners), Red Soul Shard (legendary headslot gem), and The Butcher’s Cleaver (transmog) are easily obtainable since they are guaranteed rewards from killing bosses in the labyrinth. You clear the entire dungeon once and you have all of these for sure.

The next one is more tricky since it was bugged once again. How to get the plans for The Wirt’s Leg (transmog) and The Royal Calf (pet):

  • In Level 9 of the dungeon, you will find the Black Mushroom, click on it to obtain a Rotten Mushroom;
  • Go back to Old Tristram and find Adria’s Hut. Throw the Rotten Mushroom inside the cauldron to obtain Witch’s Brew;
  • Click the four corpses in town in this order: Farnham, Ogden, Pepin, and Griswold. The last corpse will drop the plan for Wirt’s Leg;
  • Then you can teleport back to town and teach it to the Blacksmith. You’ll find the plans under the Maces section. Now here’s where you have to pay attention since it was bugged 2 years in a row: If the plan is blue in stead of orange (legendary) don’t craft it! It costs 1 million gold to craft and a blue one (the bug) won’t do it. It has to be orange! They fixed the bug a few days later, but the damage was already done, I had lost a few million trying to craft the right Wirt’s Leg. I also had to first log into another character and then go back to my necromancer before the plan appeared legendary.
  • After you’ve crafted the legendary Wirt’s Leg, you have to salvage it so it offers up the Map of the Stars, which reads 2-1-3;
  • Go back to Adria’s Hut and click on the cow corpses in this order: middle (2), left (1), then right (3). This will open the Abandoned Farmstead portal;
  • Head through the portal and find Wirt’s Stash. Open the chest to get the Cow Pet Trinket and right-click it to earn the Royal Calf.

The Classic Demon Portrait is a reward for killing 40 unique classic monsters in the Anniversary dungeon, gaining you ‘The Protector of Tristram’ achievement. The full list of unique monsters:

  • Level 2: Rotfeast the Hungry, Shadowbite
  • Level 3: Brokenhead Bangshield, Madeye the Dead
  • Level 4: Blacklash the Burning, Gharbad the Weak, Snotspill
  • Level 5: Bloodskin Darkbow, Foulwing, Shadowcrow
  • Level 6: Bilefroth the Pit Master, Bloodgutter, Deathshade Fleshmaul
  • Level 7: Blighthorn Steelmace, Gorestone, Nightwing the Cold
  • Level 8: Baron Sludge, Firewound the Grim, Zhar the Mad
  • Level 9: Breakspine, Brokenstorm, Oozedrool
  • Level 10: Blackstorm, Goldblight of the Flame, The Flayer
  • Level 11: Bluehorn, Fangspeir
  • Level 12: Lionskull the Bent, Viletouch, Viperflame
  • Level 13: Rustweaver, Warlord of Blood, Witchmoon
  • Level 14: Graywar the Slayer, Steelskull the Hunter, Stareye the Witch
  • Level 15: The Vizier
  • Unholy Altar: Blackjade, Red Vex
  • Level 16: Sir Gorash

The Classic Angel portrait is awarded from the ‘I Sense a Soul in Search of Answers’ achievement. You can get this achievement by collecting all 7 Cultist’s Page items which are dropped by Temporal Priests. They can be found in the following locations:

  • Act I: The Weeping Hollow, Festering Woods, Cathedral levels 1, 2 and 4, Halls of Agony levels 1, 2 and 3;
  • Act II: Dahlgur Oasis, Desolate Sands;
  • Act III: Keep Depths 1, 2 and 3, Stonefort, Rakkis Crossing, Arreat Crater 1, Tower of the Damned 1, The Core of Arreat;
  • Act IV: Gardens of Hope 1, 2 and 3, Silver Spire 1 and 2, Hell Rift 1;
  • Act V: Westmarch Commons, Westmarch Heights, Paths of the Drowned, Battlefields of Eternity.

There can only be one Temporal Priest per location, which may drop duplicate pages so, be ready for several runs. They also drop while doing bounties so, you don’t necessarily need to complete this achievement with the same character you started the event with. Beware that you can’t trade these pages with a seasonal character!

I just finished the event for the second time, and I hope that everybody had as much fun as I had. Meanwhile, season 16 has started, and I’m experimenting with a new Witch Doctor build. But, more about that later!

Insidious: The Last Key

During the scene where Elise discovers the hidden suitcases in her old house, I knew that a jump scare was incoming. There I was, sitting in my couch, clinging onto my blanket waiting for it… until the demon jumped out of the suitcase in stead of from behind it and nearly gave me a heart attack… well played!

Trial of Style

Last time I participated in the “Trial of Style”, I lost one trial after the other. So, I wasn’t very eager to participate this time. On Friday, I gathered all my courage and went on the transmog fest. The themes were: “Summer Styles” and “Winter Wear”.

Granted, while I love my character to look pretty bad-ass, I’m a complete noob in transmog. Regardless, I’m pretty proud to say that I won the two trials in a row. At first I couldn’t believe I won. Now, it got me motivated to go on an appearance collecting spree.

I have to admit that it’s much easier and much more fun transmogging my character now that she’s a Blood Elf. They get away with almost everything. Life must be so easy being an arrogant beauty ;p

The Highmountain Tauren

After completing the quest for unlocking the Nightborne allies, I kind of forgot to pick up the second quest to unlock the Highmountain Tauren. Last weekend, I’ve finally completed it. It was a short quest-chain in Highmountain that, in my humble opinion, paled in comparaison to the Nightborne quests.

During the Nightborne quest-chain you feel more involved in the politics of the Horde. You really see why they join the Horde. The quests for the Highmountain Tauren, on the other hand, seemed to be ordinary and not really politically motivated. Not that I’m into politics! It’s just the thing that I expected for unlocking allied races though.

I love the model of the HM Tauren, eventhough I’ll probably never play it. They are a little too bulky and not all transmog sets suit them very well. Let’s face it, transmog is very important! Who doesn’t love to run around with a bad-ass looking character?

We did a thing

Last weekend, Gamrok and I pre-purchased “Battle for Azeroth”. Naturally, our first concern was which character to spend our 110 boost on. After “serious” thinking, we decided to both boost a Death Knight.

Saturday afternoon we spent the day leveling our DK’s to 60 before applying the boost. To my surprise there were a ton of people leveling in Hellfire Peninsula. It was fun seeing so many people enjoying the old content. The gameplay with the DK was very enjoyable as well. It felt like I was on a killing spree with an unstoppable juggernaut. Another thing I really love is the lore, it reminds me so much of the Dragonlance series. Hence why I named my character, Kittiara.

From the moment we dinged 60, we eagerly hit the boost button… everthing went fine, until we had to run a Legion dungeon. It was one of those speedruns again… like most dungeon runs these days, and that’s where it all went wrong. We both realized that we don’t like melee DPS in groups. Simply because we don’t like to run after the mobs before we can hit them. That was the moment when we missed our druids again, the shapeshifting, the ranged DPS and the healing for Gamrok.

TLDR, DK’s are fun, but I realized that I don’t like melee DPS in groups. I guess that we’ll be druids for life.

Grim Dawn – Ashes of Malmouth (2/2)

Three weeks ago, Gamrok and I were highly praising Grim Dawn in this blog, and yes, we had a lot of fun until we had reached the end of Act 5. While the game is beautiful, it quickly becomes very boring due to the new system of “resistances” they’ve implemented.

We’ve both been playing a character with the same build, practically the same gear, except for some difference in our resistances (fire, chaos, life,…). Yet, I could run the Void’s Edge (end of Act 5) without dying once, while Gamrok’s character died about a million times. So, we did a test, I equipped gear with other resistances and went back to the same place, and guess what… Where all went smooth before, I now got killed over and over again. This means that no matter the build or the gear, all that counts is the right resistance. It didn’t only become frustrating in the end, it was also extremely boring because it’s a huuuuuge run back without any possibility of placing a portal in the Void’s Edge.

Once I had reached Act 6, I understood that the resistances on my gear that helped me flawlessly through Act 5, were obsolete. This time I needed gear with Aether resist, and due to the lack of that, I was dying all the time.This was a complete turn down for me. The game would normally score super well, but this extremely boring grind for gear with the right resistance is just horrible. I’ve quit the game in the middle of Act 6, and I can’t even bother to go back to see the end of the story. It could have been so much fun, I actually love the Cthulhu-esque and witchy theme that they have going on there. Too bad they’ve completely ruined it with that “resistance” grind, maybe one day I’ll feel courageous enough to go back there, but I don’t think that will be any time soon.

Backcountry

An urban couple goes camping in the woods of a Canadian National Park. Alex is trying to impress his girlfriend, Jenn, by showing her the stunning nature of the park, but, instead, they find themselves lost in the territory of a predatory black bear.

Warning: this post is spoiler heavy!

The acting is excellent as are the production values. There is a genuine atmosphere of menace and fear, especially when it appears that Alex is hardly Bear Grylls and you sort of know that something bad is going to happen.

During the entire movie, I couldn’t help but think: why is that guy (Alex) ignoring all advises,… I understand that he wants to impress his girlfriend, but he fist negates all advise given by the ranger, refuses to accept the map, leaves all mobile communication devices behind, then again refuses to follow the path right after a guide advised so, and ignores entirely all signs of impending doom,… I mean, dude, really?! At the first sign of the presence of a bear, I would be heading straight back home!

Nevertheless, his death was atrocious, and the entire escape scene of the girl was something you could literally feel.

I also have to mention Eric Balfour’s character, Brad. After he took off, I was left with an ominous feeling. Was this movie about some psychopath preying on young couples in the woods? Somehow, I expected that he was lurking around and about to strike at any moment. I was totally caught off guard when it turns out that the real threat to the couple turned out to be a bear and not Brad. His appearance was so menacing, preying on Alex’s weak personality and insecurity.

Well, one thing I’ve realized watching this movie is that I’ll never want to go camping ever!

Anyway, I can highly recommend watching this movie. If you like survival, trips go horribly wrong kind of films, I’m sure you’ll like this one!

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